The Battleship is a naval vessel primarily used as one of the two capital ships in a fleet and known for its mass capabilities during engagement of maritime battles.
The battleship is renowned for its wide range of naval usages, such as countering escort ships (destroyers and frigates), sinking ground unit transport watercrafts, eliminating enemy aircraft, escorting units overseas, and strikes heavy surface bombardments in terms of damage, severely weakening units that are in-range. Despite its versatile attributes, it has a limited bombardment range maximized up to 160 kilometers, designed to participate in close-quarters combat.
The battleship's predominant weakness comes in the form of submarines, which can easily decimate any battleship fleet, making it necessary to maintain an active layer of protection with destroyer and submarine escorts.
Contents
- 1 Costs
- 2 Strengths and Weaknesses
- 2.1 Counters
- 2.2 Weak Against
- 3 Unit Modifiers
- 3.1 Military Doctrine
- 3.2 Skins
- 3.3 Technology
- 4 Trivia
- 5 References
Costs[]
A Battleship needs 10 units of Steel for production and consumes 8 units of
Oil. The cost to manufacture is heavy, requiring $75,000,000 to construct and an upkeep of $1,615,000. You also need Shipyards to build them.
Strengths and Weaknesses[]
Counters[]
Weak Against[]
Unit Modifiers[]
Military Doctrine[]
Doctrine | Recruitment Time | Starting Experience | Cost |
---|---|---|---|
Capital Fleet | |||
0.75x | 1.5x | 0.75x |
Skins[]
Technology[]
Technology | Research Categories | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 |
---|---|---|---|---|---|---|---|
Battleship Mobility | Upgrade | Naval Improvements | Naval Mobility 1 | Naval Mobility 2 | Naval Mobility 3 | Naval Mobility 4 | Naval Mobility 5 |
Cost | 100 | 150 | 250 | 400 | 750 | 1,200 | |
Modifiers | Theoretical Prerequisite | +2% | +6% | +11% | +16% | +21% | |
Battleship Attack | Upgrade | Naval Improvements | Naval Guns 1 | Naval Guns 2 | Naval Guns 3 | Naval Guns 4 | Naval Guns 5 |
Cost | 100 | 150 | 250 | 400 | 750 | 1,200 | |
Modifiers | Theoretical Prerequisite | +21% | +31% | +50% | +75% | +100% | |
Battleship Defense | Upgrade | Naval Improvements | Naval Protection 1 | Naval Protection 2 | Naval Protection 3 | Naval Protection 4 | Naval Protection 5 |
Cost | 100 | 150 | 250 | 400 | 750 | 1,200 | |
Modifiers | Theoretical Prerequisite | +16% | +31% | +41% | +61% | +100% |
Trivia[]
- In the modernized world, battleships are generally considered obsolete for engaging in contemporary maritime services and duties. However, despite the ship decommissioning in worldwide naval militaries before the year of 2019, which is the phase of when Rise of Nations begins, battleships are still presented as one of the primary convoys in the game[1][2][3].
- This is the foremost reason to why unique battleship assets are not featured in the majority of the modern military skin packs.
- The battleship bombards with the highest damage towards ground units out of all warships in the naval arsenal.
References[]
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Ground Units | |
Naval Units | |
Air Units | |
April Fools Units | |
Nuclear Units | |
Meta |
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I'm an enthusiast with a deep understanding of naval warfare, particularly the role of battleships as capital ships. My knowledge extends to various aspects, including their historical significance, operational capabilities, and strategic considerations. Let me delve into the concepts used in the article you provided:
Naval Units and Capital Ships
The Battleship serves as one of the two capital ships in a fleet, emphasizing its strategic importance in maritime battles.
Roles and Capabilities
- Versatility: The battleship is known for countering escort ships, sinking ground unit transport watercraft, eliminating enemy aircraft, escorting units overseas, and delivering heavy surface bombardments within a limited range of 160 kilometers.
Strengths and Weaknesses
- Weakness: Submarines pose a significant threat to battleships, requiring active protection with destroyer and submarine escorts.
Costs
- Production: Requires 10 units of Steel and consumes 8 units of Oil.
- Financial: Heavy manufacturing cost of $75,000,000 with an upkeep of $1,615,000.
Unit Modifiers
Military Doctrine
- Battleship Doctrine: Influences recruitment time, starting experience, and cost for forming a capital fleet.
Skins
- Battleship Skin Packs: Various skins for battleships, each associated with different nations, historical counterparts, and creators. Some skins are available for free, while others require in-game purchases.
Technology
Battleship Technology
- Mobility Upgrade: Enhances naval mobility through six levels of research, each contributing to theoretical prerequisites.
- Attack Upgrade: Improves battleship attack capabilities with five levels of research, providing significant modifiers.
- Defense Upgrade: Strengthens battleship defense through five levels of research, also offering substantial modifiers.
Trivia
- Obsolescence: In the modernized world, battleships are considered obsolete for contemporary maritime services. Despite decommissioning in real-world naval forces, they remain a primary asset in the game "Rise of Nations."
References
- The article cites external sources for additional information on battleships and their historical context.
This comprehensive overview covers the key elements of battleships, including their roles, strengths, weaknesses, costs, modifiers, technological advancements, and historical context in the game setting.