Wonderland - Kingdom Hearts Guide - IGN (2024)

Footprints: These are in the grove just to the right of the entrance to the forest. Antenna: These are in the far back of the forest, atop a low platform. Stench: Climb the mushroom platforms in the back of the forest, heading left to the tall tree. Enter the door in the trunk, and Sora lands on the stove in the kitchen, where the Stench sits in a treasure chest. Claw Marks: This is the hard part. Go all the way back to the Lotus Forest. On your left, there's a yellow flower -- give it a Potion and Sora will grow bigger. Thus enlarged, jump on the tree stump by the entrance, which raises a platform. Then, turn around and grab the seed that sits high in the tree. Eating it will shrink Sora back down. Go to the grove to the right of the entrance and climb up the mushroom platforms, which leads to a bridge of platforms to the right-hand corner nearest the entrance. This leads to the top of a faucet. Jump from there to a shelf, to Sora's right, and there sit the Claw Marks.

Receive your congratulations from the Cheshire Cat, along with the Blizzard spell, and head back to the Queen's court to exonerate Alice. Of course, things don't work out that way...

BOSS: Card Soldiers

The shell game before this fight determines whether or not Donald or Goofy has to sit out the battle. The more evidence collected, the better the chance of fighting at full strength. Collect all four and there should be no problem.

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The soldiers here are a mere hindrance. The real target is the tower, which is holding up Alice's cage. Smash the three wheels around the tower, and then the tower itself. Don't overlook the Card Soldiers, but it shouldn't be hard to just let Donald and Goofy deal with those while Sora attacks the real target.

After the battle, go to the very back of the Lotus Forest and enter the door towards the right side of the back wall. This leads to the Tea Party Garden. On the way, more powerful Heartless will attack, including a Large Body which must be attacked from behind. From the Tea Party, take the door to the Bizarre Room. Light the two lamps here and take the exit on the right side for the Queen's Castle (grab the Dalmatians on the way). Next, there are other doors in the bizzare room to get on other sides of the walls. Go through those and light the remaining lamps. Then go back to the queens castle and from there take the door that goes directly to the Bizzare Room and talk to the Cheshire Cat, and prepare for a fight.

BOSS: Trick Master

This guy can be a headache, because his vulnerable points are high off the ground. Target them with Fire magic, and attack when he's dizzied and slumps to the ground. It's also possible to hit him with air combos by jumping off the table. Luckily, his attacks are mostly easy to avoid -- he swings his torches low and close, and occasionally throws a homing fireball. The prize for victory is an Ifrit Horn

After this, Sora seals the Wonderland world lock and the party receives a special Gummi piece, the Navi-G piece. Head for the save point and enter the Gummi Ship to proceed to a new world.

Wonderland - Kingdom Hearts Guide - IGN (2024)
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