20 Questions: A Game of Taxonomy - Content Rules, Inc. (2024)

20 Questions: A Game of Taxonomy - Content Rules, Inc. (1)

I was recently playing 20 Questions with my good friend John.

The premise of the game is simple: One person, called the “answerer,” thinks of an object. The other player — the “questioner” — asks up to 20 yes-or-no questions in order to determine what object the answerer is thinking about. If the questioner guesses correctly within 20 questions, they win. If the questioner does not correctly guess the answer, then the answerer wins. The fewer questions asked, the more the questioner’s “win” is worth.

Through much practice, John and I have acquired decent skills in asking good questions and following them up logically. The key to winning the game, we’ve discovered, is asking good questions.

Here’s an example of a game we played in which John thought of aneagleand I successfully arrived at the correct answer in 15 questions.

  1. Is it alive?Y
  2. Is it an animal?Y
  3. Does it live on land? Y
  4. Is it bigger than a car?N
  5. Does it have fur?N
  6. Is it commonly kept as a pet? N
  7. Can you hold it in your arms? Y
  8. Does it have four legs? N
  9. Is it a bird? Y
  10. One we eat? N
  11. Is it colorful?N
  12. Can we find it near where we live?Y
  13. Is it larger than a chicken?Y
  14. Is it a vulture?N
  15. Is it aneagle? Y

After we have played a game, we like to go back and analyze our questions and answers. What questions could I have asked to arrive at the answer sooner? What questions were unnecessary, irrelevant, or not properly ordered?

Overall, there are a few general rules which will help ensure that you don’t waste your limited supply of questions.

1. The questions must start broad and gradually become more specific

The first question you ask is very important. It must lead you closer to the answer regardless of whether the answer is yes or no. John and I have discussed at length what the very best first question is. We’ve generally decided that “Is it alive?” allows us to ascertain useful information quickly that allows us to ask relevant questions that quickly lead to the right answer.

2. There is a sweet spot of specificity that creates maximum efficiency

There was one instance in which John thought of a turtle. I remembered him mentioning how he found turtles cute earlier that day, so I took a gamble and asked for my very first question: “Is it a turtle?”

I had arrived at the correct answer in one question. This is a very unusual situation. However. I had the knowledge and context to ask the single most specific question. It was the shortest game of 20 Questions we will ever play.

This example demonstrates an important concept: efficiency. The best question eliminates the greatest number of possibilities given the context.

If you always ask questions that are too general, you’ll never arrive at the correct answer. If you only ask questions that are too specific, you’ll eliminate a few possibilities, but likewise, you’ll never arrive at the correct answer.

The best questions lead to the correct answer the fastest.

3. Questions must be based on a common understanding

Our questions must have answers that we can agree upon outside of the game. Poor questions are subjective or require uncommon knowledge.

For example, “is it big?” is a subjective question. It can be answered correctly with either yes or no, depending on the answerer’s comparison.In our example game, if John was comparing an eagle to other birds in his head, he’d correctly answer Y, it is big. Whereas if I, the questioner, was comparing to animals as a whole, I might then think it’s something the size of a giraffe or whale.

The solution to this quandary is to make a specific comparison. That’s why I asked, “Is it bigger than a chicken?”

A question such as “Has my grandmother seen one?” requires uncommon knowledge. This question is impossible to answer with certainty.

Good questions rely on information that is known by both parties. Asking questions that one of us doesn’t know the answer to will only lead us astray.

In large content repositories, it is in everyone’s best interest for the user to spend the least amount of time and effort to get what they need. One of the most effective ways to help your users quickly find what they need is to create a taxonomy to organize your content.

Nobody wants to play 20 Questions when they’re looking for a specific piece of information. They especially don’t want to ask a bunch of questions (or submit a bunch of search queries) when they’re really just trying to make a purchase decision, make the purchase itself, or use what they purchased.

However, the rules of 20 Questions provide important parameters that can help you develop a taxonomy that is both functional and successful.

1. Categories must start broad and gradually become more specific

To start, users need broad categories of content that accurately represent what they contain.Starting with too many specific categories will result in an overwhelming number of initial options.

Subcategories provide an increasing level of specificity. But you shouldn’t have 20 of them. The goal is to get users to the content they need as quickly as possible.

2. Categories have a sweet spot of specificity that creates maximum efficiency

If your categories are too broad, each one will contain more possibilities than a user can easily decide between, and they’ll be overwhelmed. If your categories are too narrow, a user will have to sift through more categories than necessary and will end up wasting time.

There is a sweet spot that allows a user to easily find the content in the shortest amount of time. Finding the right balance is key.

3. Categories must be based on a common understanding

The structure of your taxonomy must be navigable with the common knowledge of the user. If your content is organized based on terms that the average user cannot understand, they will be unable to find the item they’re searching for.

This consideration is especially important when creating customer-facing content structures. While exclusively internal content structures can use categories based on company-specific knowledge, customer-facing structures must be based on a much more general understanding.

Taxonomies exist to facilitate efficient and effective content search. And while your users might enjoy a recreational game of 20 Questions, they sure don’t want to be forced into it when they’re looking for your content.

If you need help from the experts in creating an effective and efficient taxonomy, don’t hesitate to contact us. Save your users from playing 20 Questions today!

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Max Swisher

Director of Technology at Content Rules, Inc.

Max Swisher is the Director of Technology at Content Rules, Inc., where he oversees the implementation of technologies to support their customers. With years of experience in content strategy, Max provides effective content solutions for large companies in a variety of industries, including finance, high-tech, manufacturing, medical devices, and pharma. In his free time, he enjoys working on his car, playing the pipe organ, and caring for his cats Nova and Suki.

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20 Questions: A Game of Taxonomy - Content Rules, Inc. (2024)

FAQs

20 Questions: A Game of Taxonomy - Content Rules, Inc.? ›

The premise of the game is simple: One person, called the “answerer,” thinks of an object. The other player — the “questioner” — asks up to 20 yes-or-no questions in order to determine what object the answerer is thinking about. If the questioner guesses correctly within 20 questions, they win.

What are the 20 questions categories? ›

In ye olden times, the categories were animal, vegetable, or mineral, but people usually use different options now. Stating whether it's a person/place/thing is common, and you can create more specific categories depending on how easy/hard you want the game to be.

What is the 20 questions format? ›

It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program. In the traditional game, the "answerer" chooses something that the other players, the "questioners", must guess. They take turns asking a question which the answerer must answer with "yes" or "no".

What is the 20 questions challenge? ›

20Q asks the player to think of something and will then try to guess what they are thinking of with twenty yes-or-no questions. If it fails to guess in 20 questions, it will ask an additional 5 questions. If it fails to guess even with 25 (or 30) questions, the player is declared the winner.

Is 20 questions flirty? ›

When trying to get to know someone intimately, a classic game of “20 Questions” is the perfect way to do it. The flirty questions game from your childhood can be used in today's dating world to get all the juiciest details you've ever wanted to know about your crush, and form a tight bond.

What is 20 questions in content rules? ›

The premise of the game is simple: One person, called the “answerer,” thinks of an object. The other player — the “questioner” — asks up to 20 yes-or-no questions in order to determine what object the answerer is thinking about. If the questioner guesses correctly within 20 questions, they win.

What is the best strategy for 20 questions? ›

TIP: With each question try to cut the number of possibilities in half. Although 'the earth' does not account for half of the known universe, The Answerer is very biased towards choosing earth-based items. META TIP: Try to play the game with people who know the least number of THINGS. I cannot stress this enough.

What are the instructions for 20-question? ›

Things You Should Know. Setup: Choose 1 player to be “it,” and have them think of a secret person, place or thing. Object of the game: Other players attempt to guess the secret person, place, or thing, but they only get 20 questions to do so.

How is 20 questions so accurate? ›

In the electronic versions of the game, a computer asks the questions and guesses the answer, usually correctly. The computer does this using a type of technology called artificial intelligence, which, very simply, gives it the ability to think like a human.

Why was 20Q discontinued? ›

The game was made handheld by Radica in 2003, but was discontinued in 2011 because Techno Source took the license for 20Q handheld devices.

What is the first question of 20 questions? ›

Pick any random thing and have someone try to deduce what it is, they'll only be allowed 20 questions, if they don't figure it out, you win, if they do, then they win. Typically, the first question is "animal, vegetable or mineral?", but it's really optional, it helps to narrow down the field your homing in on though.

What is the 20 questions game over text? ›

To play the 20-question texting game, one player must pick something from their imagination; it could be an object, place, or even an obscure celebrity. Then your friend will try to guess the object you chose in 20 "Yes or No" Questions or less.

Why is 20 questions so good? ›

Twenty questions is a classic game that can be played almost anywhere as players attempt to guess the secret person, place or thing – with only 20 questions to do so! This is a fun game to play on a road trip, one on one or with a group of kids (and adults) or all ages!

What are 21 juicy questions to ask a girl? ›

Best deep questions for the 21 questions game
  • What keeps you up at night?
  • What do you think happens after death?
  • What's your biggest regret?
  • If you could go back and change your biggest mistake, would you?
  • Do you believe in 'The One'?
  • What's the worst lie you've ever told?
  • What's your biggest fear?
May 16, 2024

What is the 20 questions boyfriend game? ›

The 20-question game for couples is a fun way to get to know each other better. One person thinks of a person, place, or thing, and the other asks up to 20 yes-or-no questions to figure out what it is.

What is a category questions? ›

A quick definition of categorical question:

It is a question that requires a yes or no answer, or a response that fits into a specific category.

What are the categories of survey questions? ›

Here are the types of survey questions you should be using to get more survey responses:
  • Open-ended questions.
  • Closed-ended questions.
  • Rating questions.
  • Likert scale questions.
  • Multiple-choice questions.
  • Picture choice questions.
  • Demographic questions.

What are categorization questions? ›

The basic concept of a Categorization question is simple. Create as many categories as you like, and add multiple answers that correspond to each category. Then, add distractors, or incorrect answer choices, if desired. Students drag and drop answer options into each category.

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